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A cup holder, taken from the open source platform Careables, is for people who can’t reach their cup to grab it with their hands. The device is designed to be adjustable considering comfort for the neck. This is important for the user to drink liquid with no effort. A straw could be added and fixed to the device. Holding a cup is fixed into a position giving access to people with a hand or arm disability to drink out of a cup. This Solution is much needed to people with no limbs, to quench his/her thirst when he/she needs it.
The concept of the product is just derived from thinking of the human body’s primary movements to ease our daily life. Classifying the movement to find how much of a big deal is the movement and difficulties created by not being able to create movement landed us with this exciting idea of building part of a solution to people with no limb or unable to use limb effectively.
It carries a lot of importance for needful people to ease drinking procedures. Although the underprivileged are suffering with a lot of difficulties as they are not blessed with things we take for granted. In this situation, it is crucial to come up with at least any effort that not only makes life easier but also pave a long pathway to be walked to make life easier for those needing it. Among some of the primary activities of people, people who are not able to use their hands properly, have to face difficulties to quench their thirst. Normal people might not realize these things but the one who is suffering with it accepts the difficulty to make it a lifestyle.
The inability to use the hand is mainly because of muscular disorder, joint weakness or neural disorder. Ataxia is a neurological sign consisting of lack of voluntary coordination of muscle movements that can include gait abnormality, speech changes, and abnormalities in eye movements. People with such difficulty cannot grab things and end up with no other choice but to depend upon others. In the absence of their caregiver, they have a very hard time doing hand activity and cope with thirst silently. Many, with these disorders, have come up with the solution of using their legs. Still, they have to face difficulties handling liquids. This product, to be specific, is made for that demography having difficulties in hand mobilization or no hands to drink. It is also useful to patients with spinal injuries or problems.
1. Inspiration phase
The process began with some Google surfs. During that a lot of brainstorming sessions were held in groups where the life without primary movements were empathized. Open source was the priority to test ideas to the problem. Among a lot of products present in the different open source platforms, top priority was given to the one fulfilling the primary need first which was found in an open source website of Careables.
2. Idea screening
Target group and idea was identified. The diversity for use of the product was discussed. The decision for the selection of the product was done naming the product ‘cup holder’ for this project. The main source of inspiration was the urge to help the people in need.
3. Product prototyping
The CAD files found in open source i.e. welder.app were operated for prototyping using 3D printers at Nepal Communitere. Along with that some questionnaires to be asked to the caregiver and the patient were prepared.
4. Empathy phase
Though the open source might have been tested in other parts of the world, the reaction for the product was unknown in Nepal. Hence, the empathy phase was needed for testing the prototype. The prototype was taken to Special Child School, Purano Sinamangal, Kathmandu where students with autism were present. The students with autism and caregiver of the school were interviewed.
Disability Rehabilitation Centre, Gokarneswor where 11 children not able to use their hands were interviewed. Many questions were asked to get as much from their situation and their point of view. The same questions were asked with the product allowing them to use the product as much as they want so that they can get on with the product and provide us with some meaningful feedback.
Question that we asked as a part of empathy.
(To the care-giver)
(Let them use the prototype and make children familiar with the product)
First phase interview with the open source product
S.N. | Places visited | No. of interviews conducted | |
caregiver | user | ||
1 | Special Child Care | 1 | 1 |
2 | Disabled Rehabilitation Center | 3 | 10 |
Total | 15 |
Table 1 Interview numbers for empathy and prototype test
5. Insights of the product
The insights collected from the empathy phase are:
Key insights were listed from team discussion:
Easy adjustment (single knob).
6. Iteration
From the collected insights, the cup holder was iterated considering most of the insights gained in first product testing and the collected feedback.
Fig: Iterated product
Some main users include
Second phase interview with the iterated product
S.N. | Places visited | No. of interviews conducted | |
caregiver | user | ||
1 | Special Child Care | 3 | 10 |
Total | 13 |
Table 2 Interview numbers for iterated product test
Overall the project was something from which a lot of things can be learned. It shows how a small approach and a product can affect the lifestyle of the people in need. It also showed how normal people don’t realize the gravity of the situation like the one in the project. Some knowledge in Computer Aided Design, digital manufacturing and design thinking (Human Centered Design) can surely make a change if used for good. Finally, the product has the possibility to be seen as the part of lifestyle if the mentioned modifications were made.
STORY BY
Nepal Communitere
PHOTOGRAPHY BY
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